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Serpent Spawn
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Serpent Spawn
THIS IS FROM BEFORE RESET, NEEDS TO BE CHANGED STILL.
Something needs to be done with this new spawn, it is practically impossible.
At my current level of 140, I have about 4000 mana. Facing 1 serpent spawn alone, makes my mana go down to 1000!
The spawn would not be as bad, except for the fact, there is about 4-5 of them on top of each other.
The spawn lay out needs to be changed so a single spawns spread out more or max 2-3 in the deep part of the hunt.
I may be wrong about this but I believe the exp is wrong, they are supposed to give at 1x 3000 exp. After level 100, the rate is 3x so the serpent spawn should give 9000 exp, it only give 6000.
This compared to loot it drops makes them not worth hunting, no one goes there now and no one will go there for a long time.
This is bad because it blocks off one one the nicest mapped parts of the server and lowers places to hunt.
Serpent spawn should be put under ground, passed a level door of 100, and hydra should have the top ground levels.
Spread them out so they are not all grouped up.
No player or team will be able to handle this on the server for at least a few months with spawn being like this.
Something needs to be done with this new spawn, it is practically impossible.
At my current level of 140, I have about 4000 mana. Facing 1 serpent spawn alone, makes my mana go down to 1000!
The spawn would not be as bad, except for the fact, there is about 4-5 of them on top of each other.
The spawn lay out needs to be changed so a single spawns spread out more or max 2-3 in the deep part of the hunt.
I may be wrong about this but I believe the exp is wrong, they are supposed to give at 1x 3000 exp. After level 100, the rate is 3x so the serpent spawn should give 9000 exp, it only give 6000.
This compared to loot it drops makes them not worth hunting, no one goes there now and no one will go there for a long time.
This is bad because it blocks off one one the nicest mapped parts of the server and lowers places to hunt.
Serpent spawn should be put under ground, passed a level door of 100, and hydra should have the top ground levels.
Spread them out so they are not all grouped up.
No player or team will be able to handle this on the server for at least a few months with spawn being like this.
Vorless- Mensagens : 17
Data de inscrição : 07/09/2012
Re: Serpent Spawn
Vorless escreveu:THIS IS FROM BEFORE RESET, NEEDS TO BE CHANGED STILL.
Something needs to be done with this new spawn, it is practically impossible.
At my current level of 140, I have about 4000 mana. Facing 1 serpent spawn alone, makes my mana go down to 1000!
The spawn would not be as bad, except for the fact, there is about 4-5 of them on top of each other.
The spawn lay out needs to be changed so a single spawns spread out more or max 2-3 in the deep part of the hunt.
I may be wrong about this but I believe the exp is wrong, they are supposed to give at 1x 3000 exp. After level 100, the rate is 3x so the serpent spawn should give 9000 exp, it only give 6000.
This compared to loot it drops makes them not worth hunting, no one goes there now and no one will go there for a long time.
This is bad because it blocks off one one the nicest mapped parts of the server and lowers places to hunt.
Serpent spawn should be put under ground, passed a level door of 100, and hydra should have the top ground levels.
Spread them out so they are not all grouped up.
No player or team will be able to handle this on the server for at least a few months with spawn being like this.
iiii?
¬¬
vai upa lek chora não =*
Mod. On-ixx- Mensagens : 161
Data de inscrição : 04/12/2012
Idade : 30
Localização : *(Hallucinated)*
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